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#1 gamerman99 GameBoy

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Posted 16 June 2015 - 10:54 AM

 

The collection marks the 30th anniversary of the acclaimed British developer, and brings together select titles from 2D NES classics to more recent Xbox 360 games. It contains new challenges, cheats, and achievements, boasting over a gamerscore over 10000 points and over 700 hours of gameplay. It will release on August 4th, 2015 for $30.00. What a deal.

 

Games include:

1. Jetpac (released in 1983, 1-2 players) – Single-screen shooter where Jetman must reassemble and fuel his rocket while fending off alien hordes.

2. Atic Atac (released in 1983, 1 player) – Top-down adventure with increased replayability thanks to randomized object locations and three different character classes.

3. Lunar Jetman (released in 1983, 1-2 players) – A return to the Jetpac side-scrolling formula, but with a scrolling, randomly generated landscape and much more to do.

4. Sabre Wulf (released in 1984, 1-2 players) – Classic jungle maze game and the first appearance of explorer Sabreman, tackling dangers including the vicious ’Wulf itself.

5. Underwurlde (released in 1984, 1 player) – Rare’s first true platform game. Help Sabreman survive the perils of the Underwurlde and escape through one of three exits.

6. Knight Lore (released in 1984, 1 player) – Introduction of Ultimate’s groundbreaking isometric Filmation engine. Sabreman must scour the castle for items to cure his werewolf curse.

7. Gunfright (released in 1986, 1-2 players) – A Wild West spin on the isometric style, with an improved engine and new first-person target-shooting sections.

8. Slalom (released in 1987, 1-2 players) – Rare’s first console game. Make it to the bottom of each course before time runs out while avoiding trees, sledders, snowmen and other skiers.

9. R.C. Pro-Am (released in 1988, 1 player) – Responsive racing game that inspired elements of Rare’s future racers, including speed boosts, upgrades and collectible power-ups littered around the track.

10. Cobra Triangle (released in 1989, 1 player) – Hop into a boat and power through a branching game world, completing challenges such as shooting targets, disposing of mines and defeating leviathans.

11. Snake Rattle N Roll (released in 1990, 1-2 players) – A fast-paced isometric adventure. Rattle and Roll must eat Nibbley-Pibbleys until they’re heavy enough to ring a bell and open the exit.

12. Digger T. Rock (released in 1990, 1-2 players) – 2D platformer in which Digger must find an exit switch, stand on it, then make it to the exit in 60 seconds.

13. Solar Jetman (released in 1990, 1 player) – A game built around exploration and physics; Jetman has to tow fuel and other items to his mothership.

14. Battletoads (released in 1991, 1-2 players) – Skill and perseverance required as the ’Toads take on multiple game styles to rescue Pimple and Princess Angelica from the Dark Queen.

15. R.C. Pro-Am II (released in 1992, 1-4 players) – Sequel to R.C. Pro-Am with a wider variety of environments, more car customization options and bonus games.

16. Battletoads Arcade (released in 1994) – First “Battletoads” game to allow all three ‘Toads to play simultaneously. Has never had a home release before “Rare Replay”!

17. Killer Instinct Gold (released in 1996, 1-2 players) – Home version of Killer Instinct 2 with several multiplayer modes (including tournament mode) and a training dojo.

18. Blast Corps (released in 1997, 1 player) – Cult classic with a fleet of destructive vehicles (from bulldozers to robots) used to clear the path for a runaway nuclear missile carrier.

19. Banjo-Kazooie (released in 1998, 1 player) – 3D platformer adventure where Banjo and Kazooie must take on the evil witch Gruntilda, who’s kidnapped Banjo’s sister Tooty and plans to steal her beauty for herself.

20. Jet Force Gemini (released in 1999, 1-4 players) – Interstellar action adventure that mixes third-person exploration and alien-blasting action as the last three JFG members go up against Mizar.

21. Perfect Dark (relased in 2000, 1-4 players) – A stealth shooter set in the year 2023. Players lead secret agent Joanna Dark against the dataDyne corporation as they uncover an alien conspiracy that takes her around the world.

22. Banjo-Tooie (released in 2000, 1-4 players) – Builds on Banjo-Kazooie with larger worlds, separately controllable characters, multiplayer modes and many more moves to learn.

23. Conker’s Bad Fur Day (released in 2001, 1-4 players) – Beloved comedy adventure that mixes up genres (platformer, third-person shooting, racing) with mature humor, pop culture references and parodies.

24. Grabbed by the Ghoulies (released in 2003, 1 player) – Rare’s first Xbox game. A comic book beat-’em-up set in a haunted house filled with breakable scenery and Ghoulies of all kinds.

25. Perfect Dark Zero (released in 2005, 1-4 players locally, up to 32 players online) – A prequel to Perfect Dark that delves into Joanna’s origins and fuses first-person shooting with third-person, cover-based combat.

26. Kameo: Elements of Power (released in 2005, 1-2 players locally or online) – A fantasy adventure focused on combat and exploration, with Kameo able to transform into ten different Elemental Warriors.

27. Viva Piñata (released in 2006, 1-2 players locally) – A magical gardening/life sim in which the player can cultivate a garden paradise, attract different Piñatas and keep them safe from Professor Pester and his Ruffians.

28. Jetpac Refuelled (released in 2007, 1-2 players locally or online) – A modern update to Jetpac. Assemble and fuel your rocket before blasting off to the next of 128 challenging stages.

29. Banjo-Kazooie: Nuts & Bolts (released in 2008, 1-2 players locally, up to 4 players online) – A more open-ended, customizable approach to the series with vehicle-based challenges set by L.O.G. (the Lord of Games).

30. Viva Piñata: Trouble in Paradise (released in 2008, 1-2 players locally or online) – Features new species and Piñata Central challenges, plus desert and arctic regions to visit and catch native Piñatas.


Edited by gamerman99, 16 June 2015 - 10:57 AM.


#2 Billy "Buford" Morgil

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Posted 16 June 2015 - 01:42 PM

Sadly, the only games in there that i feel are worthwhile are ones that i still have my original cartridges of, so i wouldn't really wanna bother buying again. Plus, this is Xbone only, right? I still haven't bought a Next Gen console yet, and don't really have any plans to do so for a while.



#3 CONKERSBADFURDAY

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Posted 16 June 2015 - 02:13 PM

Will buy this for Conker's. My N64 has been broken for years, and I'm sick of replaying this game through shitty ROMs.

 

Also, Jet Force Gemeni.

 

Don't give a damn about any of the others though :P



#4 Sumodude

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Posted 16 June 2015 - 05:30 PM

Games include:

14. Battletoads 
20. Jet Force Gemini
27. Viva Piñata


Yesss... Worth it for these alone. Then there's 27 more games. :O

Edited by Sumodude, 16 June 2015 - 05:31 PM.


#5 Admin Prime

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Posted 16 June 2015 - 05:37 PM

The ability to rewind gameplay is one of the most intriguing features to me. Even better than save states, and now I could actually conceivably play Battletoads lol.

Dunno if I want to slog through Banjo again though...

#6 Prowl 1701

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Posted 16 June 2015 - 09:34 PM

Perfect Dark, my favortie FPS of all time until Left 4 Dead came out.



#7 Lame "PBluafnotr4d2" 87421F

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Posted 18 June 2015 - 03:24 PM

Jet Force Gemini is the only reason I'd be truly excited about this, but I'd much rather JFG get a Perfect Dark remake treatment rather than a mere port.



#8 Admin Prime

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Posted 18 June 2015 - 03:34 PM

Well, we don't really know the scope of the project as far as the 3D games go. For all we know they could be getting a texture/model pass. I doubt it given the price and size of the collection, but it could be possible.

#9 CONKERSBADFURDAY

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Posted 18 June 2015 - 04:00 PM

Well, we don't really know the scope of the project as far as the 3D games go. For all we know they could be getting a texture/model pass. I doubt it given the price and size of the collection, but it could be possible.

As long as they control well, I'll be happy.



#10 Lame "PBluafnotr4d2" 87421F

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Posted 18 June 2015 - 04:39 PM

As long as they control well, I'll be happy.

 

This, too. I don't know how this game will control. Those who played it know that it had a very unique control scheme which used the N64's C-Buttons. I forgot exactly how the other ones were used, but I remember the Jump being mapped to Up-C.







Also tagged with one or more of these keywords: Rare, Microsoft, Conker, Battletoads, Jetpac, Banjo Kazooie, Perfect Dark, Viva Pinata, Killer Instinct, Kameo

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