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Pokemon Go (Mobile); F2P with In-App Purchases

pokemon TPC Nintendo Niantic mobile free-to-play in-app purchases

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#21 Admin Prime

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Posted 17 May 2016 - 01:18 PM

I saw the Pokémon Facebook page advertising this, but I'm definitely not so hyped that wait to participate in some beta for it. :P I dunno if I'd even get this at all, unless it were free. Even then, I dunno how long I'd play it. If Miitomo wasn't basically "Facebook without (as many of) the annoying posts," I would've lost most interest by now.


Literally the topic title for this thread says it's free.

#22 Billy "Buford" Morgil

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Posted 15 June 2016 - 09:48 AM

They announced during the livestream that the little watch thingy will launch in the end of July and cost $34.99. Also, while they didn't specify any dates, they said the game will launch a little before the watch thing.



#23 Ngamer01

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Posted 15 June 2016 - 03:08 PM

http://gonintendo.co...ions-of-pokemon

http://gonintendo.co...-with-pokemon-s

 

GO will have all known generations of Pokemon.  Whether if this means Gen VII Pokemon as well remains to be seen, but could be possible due to Sun & Moon compatibility.

 

http://gonintendo.co...g-at-some-point

 

Pokemon trading will be added to GO at some point.

 

http://gonintendo.co...atures-and-more

 

Pokemon GO will have compatibility with smartphone cameras so you can photograph your wild Pokemon encounters and share them.

 

Also Junichi Masuda is the composer for Pokemon GO.

 

http://gonintendo.co...sheet-more-pics

 

Screenshots.


Edited by Ngamer01, 15 June 2016 - 03:11 PM.


#24 Billy "Buford" Morgil

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Posted 06 July 2016 - 03:06 PM

I don't see it anywhere in the Google play store. You sure it's out now?

#25 Ngamer01

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Posted 06 July 2016 - 04:24 PM

If you do not see GO listed in your respective app store, it may be either:

 

1) Not available in your region/country yet.  It is out in the US though.

2) Your phone does not meet compatibility requirements for GO and is unlisted in your app store as a result.

 

https://support.poke...pported-devices

 

How to update Android firmware:  http://www.pcadvisor...ummary-3614890/

How to update iOS firmware:  https://support.appl.../en-us/HT204204

 

Be sure to backup your phone's data if you do have firmware updates.  Also depending on your carrier, you may not be able to update if your carrier hasn't updated either.  Carriers are notoriously slow in providing firmware updates.

 

I use a Samsung Galaxy S4 via AT&T and the firmware is still on Android 5.0.1 after all this time.  I'm seeing Samsung Galaxy S4 is near end of life though (it won't get Android 6).  It's time for me to get a new phone (and maybe a newer Galaxy Tablet too).


Edited by Ngamer01, 06 July 2016 - 04:26 PM.


#26 Billy "Buford" Morgil

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Posted 06 July 2016 - 05:19 PM

I have an S7 and I'm pretty sure it's up to date. Though a quick Google search I did an hour ago suggested that it wasn't out in the US yet.

EDIT: Found it! I got it downloading right now.

EDIT2: Dear lord is this thing buggy as all fuck. They really need to get there shit together, cuz this is just unacceptable. Also, I checked and apparently my phone is running Android 6.0.1.

Edited by Billy "Buford" Morgil, 06 July 2016 - 06:18 PM.


#27 gamerman99 GameBoy

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Posted 06 July 2016 - 07:32 PM

Downloaded as well. Server issues 3 times so far. Noticed that there are about 6 or 7 poke stops nearby, and 3 gyms. All within at least a 1 mile radius of me. Also caught bulbasaur, 2 weedles, oddish, and ratata. This was all without moving from my chair. Started to get kinda choppy, so I restarted it and the map was messed up, with no pokemon or items in check. Servers down again now though so I cant mess with it anymore. To everyone downloading it, be sure to choose power saver mode in the settings!

#28 gamerman99 GameBoy

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Posted 07 July 2016 - 02:43 PM

Ok--played so much more of this through my day. Caught lots of PoKeMoN--Abra, Drowzee, Squirtle, Shellder, Horsea, Venonat, Fearow, Spearow, among so many more. A landmark for a PoKestop is right by my work, and there's a pond there too for the water Pokémon. I saw outlines for Taurus, Dratini, and Vulpix, but alas, was unable to actually find them to try to catch em.

Gym battles are....interesting. Trying to get the hang of em still. I enjoy the Pokestops more now that I understand what to do at them. There are probably 8 to 12 at a nearby park, with 2 gyms. A park across the street from my work had 3 pokestops, and honestly, keeping up with the items hasn't been difficult for me.

I've gotten a few eggs, but don't know if they're incubating or not.

Overall, I'm enjoying it a ton. I've passed several others playing it too - 1at work, 2 at the park across the street, and several in the park by my place. The one gripe I have is the server connection issues, which I'm sure will be fixed all in due time.

Also noteworthy, according to Apple's i-Store or something, PoKeMoN Go is #1 grossing app. Sauce: Pokemon GO Is the Top Grossing App on the US App Store http://www.ign.com/a...e-us-app-store?

Edited by gamerman99, 07 July 2016 - 02:45 PM.


#29 Billy "Buford" Morgil

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Posted 07 July 2016 - 04:27 PM

I was able to get it working long enough last night to catch a starter and a few other pokemon from my couch (using incense) before the shit started freezing on me. Ever since then i've been having a hard time getting the shit to log in, which sucks cuz i stopped by a mall on the way home from vacation and would've loved to have searched for some shit there. They really need to get their shit together with these server issues.



#30 Admin Prime

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Posted 07 July 2016 - 05:07 PM

They really need to get their shit together with these server issues.


Unfortunately, they're inevitable for major releases like this. The launch was fucking huge (it's the most downloaded app on the App Store), but the numbers will inevitably cool off and normalize after a couple days. If they build up their servers specifically to handle launch day traffic, then after a couple days they're sitting on way more servers than they will ever need, which means it's best in the long run to be a little shy on the first day or two. The other big thing is that often times it just doesn't matter what you do. If you have millions of people all trying at once the moment the software goes live, you basically have a DDoS attack on your hands. And when people keep trying over and over to get it, it just compounds the issue.





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